ProgressBar =========== Draws a progress bar. Can be applied to an ``int`` or a ``float``:: public class NaughtyComponent : MonoBehaviour { [ProgressBar("Health", 300, EColor.Red)] public int health = 250; [ProgressBar("Mana", 100, EColor.Blue)] public int mana = 25; [ProgressBar("Stamina", "maxStamina", EColor.Green)] // Dynamic max value constructor public int stamina = 150; public int maxStamina = 200; } .. image:: ../../images/ProgressBar_Inspector.png